FBA Home Page  FBA NEWS    ABOUT FBA    JOIN FBA    EVENTS    SERVICES    ENDORSEMENT    FAQ    PARTNERS    LEGAL  
FBA Home Page FBA Members Lounge
All Flair News News for US News for UK News for DE
FBA Membership
Join Today
What Do I Get?
 
Members Lounge
My Account
My Profile
My Blog
Articles
Directory
Flairbar.com
Forum
Member News
FBA Videos
Flair Clips
Log Out
 
Fun Content
Photo Gallery
Flair Bars List
FBA YouTube
FBA Awards
 
2009 FBA Pro Tour
2009 Global Events
Overall Standings
Points Per Event
About Pro Tour
 
2009 ADV Tour
2009 Adv Events
Overall Standings
Points Per Event
About Adv Tour
 
FBA Contacts
Board of Directors
FBA Asia Pacific
FBA East Europe
FBA UK & West Europe
FBA Latin America
North America East
North America West
Certified Judges
Advisory Board
 
FBA Barstore
Competition DVDs
Flair Bottles
Tins
 
Search Website
Search Website
 
 
Introduction | Message Board | Itinerary | Drink Lists | Bar Layout | Definitions | Prizes | Staff | Rooms
Speed/Pour | Working | Exhibition | Tandem | Judge Sheets | Time Slots | Product List | Qualifiers

Working Flair Contest: 1000 points

The Working Flair contest will require the competitor to make five drinks and open one beer as accurately and stylishly as possible. The competitor will have three minutes to complete the drinks. The five drinks for this contest will derive from the master drink list. The five drinks for each competitor will be randomly selected for the competitor. There will be multiple drink lists to draw from and the lists will be returned to the draw for the next competitor.

The competitors will be read and presented the drink list by the MC or Judge. The contest starts when the MC or Judge says, "GO". The list will be placed in front of the competitor for them to refer back to if needed. The competitor may take no longer than 3 minutes to make their drinks but are not required to take the full amount of time if they do not wish. Each drink list will consist of the following types of drinks:

(1) Martini
(1) Multi Liquor Rocks
(2) Highballs/Mixed Drinks
(1) Chilled Shooter
(1) Beer

The beer must be opened, poured and served in a glass and placed on the bar top. Any spills will be treated the same as a liquor spill.

You may use your own music for the working flair contest. This contest may be held outside where the general public is walking on the beach. Therefore no explicit lyrics may used. If you violate this rule you will be disqualified with no refund. If you have any questions please ask.

1 liter bottles will be supplied for this contest. You may use your own bottles of any size for this contest but they must be of the same brand and product. All product labels must be 100% intact and presentable.

Pour spouts will be Spill Stop #285-50 and may not be substituted. The working flair contest is more difficult to judge for accuracy as the only way to judge it is by the experienced judges eye. Thus the industry standard Spill Stop #285-50 must be used by all competitors in the working flair contest.

Two barbacks will be assigned to the bar to ensure efficiency as well as time management. Barbacks are only responsible for initial setup. Barbacks will only assist you when you need a replacement liquor bottle or tin or bar object. They will not do any coaching what so ever.

Juices and bottles must be replaced to the area they came from. They do not have to go back exactly in the same place or holder as they were pulled from, but they must be returned to the same area. Bottles from the well go back in the well, bottles removed from the back bar must be returned to the back bar and juices must be returned to the juice holders.

There will be NO bottle tossing to the barbacks.

Most bottles will be set between 1/2 full to 3/4 full by the barbacks, with two bottles set at 2 oz. The ratio of bottles and levels will be the same for all competitors.

All completed drinks and beers should be placed on the bar top. Any drink not on the bar top when time is called will be considered a missing drink.

Working flair are tricks and movements you can do while you work, which will not slow service. You should not have an entire series of moves without working towards the drink building process. Your working flair should be spaced out over all of the drinks. This category judges the bartenders on their working flair ability. Competitors will be judged on their working flair based on overall performance. Judges will look for all areas of working flair. Judges will be determining Working Flair score based on the following categories:
There are no penalties for excessive flair or moves that are not "working flair", but the judges will score accordingly and are looking for impressive working flair.

Penalty Points:

10 points:
Spills of liquor, juice, or beer
Over or under pours
Each liquor bottle not returned to the back bar or well
Each juice not put into the holder on the bar
Beer not being placed on bar top
Missing or improper garnish, straw, or ingredient

20 Points:
Drop

30 points:
Improper procedure
Unsanitary procedure

50 points:
Any Breakage
Wrong drink
Incomplete drink (Missing 3 or more of the components of the drink)

100 points:
Missing drink

The competitor will only be penalized once for each mistake. If the wrong garnish is put in a drink, the competitor will not be penalized for both having the wrong garnish and missing the right one.

Improper Procedures:
  • Either an ice scoop or a tin must be used at all times to scoop ice.
  • All multiple liquor drinks served in a 14 ounce collins glass MUST BE SHAKEN. Judges will be checking to ensure that both parts of the shaker tin assembly are completely wet from the shake.
  • All shooters must be chilled in a shaker tin, and must be shaken and strained with a strainer, tin, or glass.
  • Garnishes must be put on top of finished drinks and squeezed if the drink recipe calls for a squeeze. (The garnish MUST GO ON LAST.)
  • If an object is dropped on the floor that is used directly in the making of the drink, such as an ice scoop, strainer, glass, tin that is being used to strain with, straw, garnish, etc., they should not be picked up and used in the making of the drink.
Bartenders will receive a 25-point bonus for zero mistakes in the working flair contest.



Technical Flair: 400 points

This category judges the technical portion of the competitor's flair. Technical flair is defined as the difficulty of the competitor's flair, the smoothness in which they perform the flair and the actual technical execution and bartending skill of the moves they perform.

Difficulty 100 points - The degree of difficulty that the competitor's routine contains as a whole. Only moves that are successful will be taken into account when determining the bartender's difficulty score. If a bartender attempts a trick and does not land it, the trick will not count towards the difficulty.

Smoothness 100 points - The flow in which the competitor goes from move to move. Is the routine smooth or choppy? Does the competitor have to re-adjust the bottles between moves or do they blend the moves together into sequences? Pauses for reaction or planned pauses will not affect the competitor's score negatively. If the competitor has many drops they will lose points in smoothness.

Technical execution of moves 100 points - The control in which the competitor has over their bottles and the tricks they attempt. Was the competitor able to hit the moves they attempted? Did the competitor look like they had control of the objects they flaired with throughout the entire routine? Were they able to hit pauses and stalls when intended?

Bartending Skills 100 points - Does the competitor flip into their pours? Do they make good snap and bounce cuts? Does the competitor do routines with the proper amounts of liquor or do they empty the bottles out first?



Creative Flair: 300 points

This category judges the creative portion of the competitor's flair. The competitor will be scored on their ability to perform a wide variety of creative & innovative moves using multiple bar objects. Creative flair is defined as the variety and originality that goes into a competitor's routine.

Variety 150 points - Competitors will be judged on the variety of different moves they perform and variety of objects they perform with. The more aspects of flair they display the higher they will score. If the competitor is repetitive with their moves they will score lower here. If a competitor performs only the same style of routines they will score lower. If the competitor were to do their whole routine with two-bottle tricks, even though they might not repeat moves, they would score lower here than someone who does many different combinations of bar tools, including ice, garnishes, scoops and glassware.

Originality 150 points - Competitors will be awarded more points for more original moves. If you have signature moves that help to define you, you may do those and gain points here. What we are not looking for are entire sequences of moves or entire routines that we have seen before. This is where the creativity really comes into play. Judges will be extremely knowledgeable in flair.



Showmanship: 300 points

Competitors will be scored on their showmanship behind the bar. Were they just flipping bottles or were they entertaining the crowd? Did the routine flow with the music, or were they just flipping bottles with no concern for the music? Showmanship has nothing to do with the actual physical flair. Showmanship is made up of the competitor's presence & composure behind the bar and their ability to entertain. Did the competitor have fun? Bottom line, was it a show or were they just making drinks?

Presence 100 points - This is a measure of the competitor's demeanor behind the bar. Do they look confident and sure of themselves throughout their routine or are they nervous and unsure? Are they in command of their performance throughout? Were they having fun?

Composure 100 points - How does the competitor handle them self throughout the routine? Do they seem flustered by mistakes or do they seem to be able to move past them and keep a flow to their routine?

Entertainment 100 points - Is the competitor just flipping bottles or are they entertaining the crowd? Did the routine flow with the music, or were they just flipping bottles with no concern for the music? Did the crowd seem that it was entertained or just waiting for the next competitor? Did the competitor leave the crowd wanting more?

Introduction | Message Board | Itinerary | Drink Lists | Bar Layout | Definitions | Prizes | Staff | Rooms
Speed/Pour | Working | Exhibition | Tandem | Judge Sheets | Time Slots | Product List | Qualifiers

FBA FacebookFBA MySpace FBA BarStore
The advertisements below are from the GOOGLE database and not directly associated with the FBA. The FBA does not necessarily approve or endorse any ads in this column. The purpose of these ads is to help grow the sport of flair bartending with each click.